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Design & UX

748 articles on Design & UX.

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Design & UX — Free Christmas Icon Sets And Vector Elements — Smashing Magazine

Free Christmas Icon Sets And Vector Elements — Smashing Magazine

Everybody loves a nice freebie, right? To get you in the mood for the upcoming holidays, we collected some winter- and holiday-themed icon sets and vector elements that you can use in your projects for free. All icons and design elements in this collection can be downloaded for free. And, psst, they are perfect if you’re in need for some last-minute Christmas cards, gift tags, or wrapping paper, t

CMCosima MielkeCosima Mielke·December 9, 2021Design & UX
Design & UX — Designing Better Links For The Web — Smashing Magazine

Designing Better Links For The Web — Smashing Magazine

There are so many websites out there that have not considered the overall usability of their visually impaired users. When it comes to designing better links and sending better emails, Slava Shestopalov has a few tips on how to improve your website’s experience while accessibility in mind.

SSSlava ShestopalovSlava Shestopalov·December 6, 2021Design & UX
Design & UX — Coding Font Game

Coding Font Game

A tournament bracket UI where you pick your favorite between two coding fonts and your choices are whittled down all the way to a final winner. A clever way

CCChris Coyier·November 19, 2021Design & UX
Design & UX — From Good To Great In Dashboard Design: Research, Decluttering And Data Viz — Smashing Magazine

From Good To Great In Dashboard Design: Research, Decluttering And Data Viz — Smashing Magazine

Dribbbleshots just might be the hotbed of questionable dashboards. Striking visuals, little context, and no research: all recipes for mediocrity. Mediocrity won’t do. We’ll pursue greatness. And in that pursuit, we’ll cover research, decluttering, and data visualization. In this article, Adam Fard will talk about research, decluttering, and data visualization, as well as how these things can make

AFAdam FardAdam Fard·November 11, 2021Design & UX
Design & UX — The strong and weak forces of architecture

The strong and weak forces of architecture

Good technical design decisions are very dependent on context. Teams that regularly work together on common goals are able to communicate regularly and negotiate changes quickly. These teams exhibit a strong force of alignment, and can make technology and design decisions that harness that strong force. As we zoom out in a larger organisation an increasingly weak force exists between teams and div

EBEvan Bottcher·November 10, 2021Design & UX
Design & UX — The Value Of Concept Testing As Part Of Product Design — Smashing Magazine

The Value Of Concept Testing As Part Of Product Design — Smashing Magazine

Concept testing is a blend of market and UX research, two disciplines that share many methods in common. You shouldn’t consider it anti-UX to also explore topics related to market acceptance. After all, what good is a usable product if it serves no purpose or doesn’t have any meaningful sized market willing to adopt it? Concept testing ideas before moving into a detailed design is good UX practice

VVictoryoccoVictoryocco·November 5, 2021Design & UX
Design & UX — Fixing the Drift in Shape Rotations

Fixing the Drift in Shape Rotations

Steve Ruiz calls this post an "extra-obscure edition of design tool micro-UX," but I find it fascinating! If you select a bunch of elements in a design tool,

CCChris Coyier·November 4, 2021Design & UX
Design & UX — Eye-Tracking In Mobile UX Research — Smashing Magazine

Eye-Tracking In Mobile UX Research — Smashing Magazine

Eye-tracking, a method that measures where people are looking and for how long they are looking, became more accessible to UX research thanks to technology. It allows researchers to see through the users’ eyes and get insights about visual attention. This article explores the latest trends in the eye-tracking market and how the methodology can be included in the UX researcher’s toolbox.

MMMariana MacedoMariana Macedo·October 27, 2021Design & UX
Design & UX — Tips And Tricks For Evaluating UX/UI Designers — Smashing Magazine

Tips And Tricks For Evaluating UX/UI Designers — Smashing Magazine

Customers may start using your app because you offer a unique product, but user experience is what makes them stay. For that, you need excellent UX designers, and the know-how to spot them when hiring. This article is about the essentials of evaluating potential designers and design agencies you wish to hire. Getting this right is more important than ever.

NSNataliya SambirNataliya Sambir·October 15, 2021Design & UX
Design & UX — Bridging The Gap Between Designers And Developers — Smashing Magazine

Bridging The Gap Between Designers And Developers — Smashing Magazine

UXPin has recently launched a new feature called “Merge”. This tool aims to break through the chasms of design and development, all while improving the agility and quality our teams expect. This new technology may cause some rethink on how the whole design team and engineering team collaborates.

MTMatthew TalebiMatthew Talebi·October 12, 2021Design & UX
Design & UX — Improving The Accessibility Of Your Markdown — Smashing Magazine

Improving The Accessibility Of Your Markdown — Smashing Magazine

You can find Markdown in many places on the Internet. In this article, Eric Bailey covers different aspects of Markdown and how it interacts with other technology. At first, it may seem daunting since there is a lot of content to cover across a few different subject areas, but keep in mind that each tweak and update will have a direct impact on someone’s quality of life when using the web.

EBEric BaileyEric Bailey·September 28, 2021Design & UX
Design & UX — Embracing Asymmetrical Design

Embracing Asymmetrical Design

I'll never forget one of Karen McGrane's great lessons to the world: truncation is not a content strategy. The idea is that just clipping off text

CCChris Coyier·September 20, 2021Design & UX
Design & UX — How We Design Our APIs at Slack

How We Design Our APIs at Slack

More than five years ago, we launched the Slack Platform, giving developers an easy way to build apps in Slack and publish them in our App Directory. Today, millions of users bring their work into Slack, and those apps built by over 885,000 active developers on the platform are key to further improving collaboration in…

SSSaurabh SahniSaurabh Sahni·August 11, 2021Design & UX
Design & UX — Usability Pitfalls of Disabled Buttons, and How To Avoid Them — Smashing Magazine

Usability Pitfalls of Disabled Buttons, and How To Avoid Them — Smashing Magazine

How can we make disabled buttons more inclusive? When do they work well, and when do they fail on us? And finally, when do we actually need them, and how can we avoid them? In this article, Vitaly Friedman will take a look to common usability issues with disabled buttons, how to fix these issues and when disabling buttons actually makes sense. We’ll start from the beginning, looking into when disa

VFVitaly FriedmanVitaly Friedman·August 5, 2021Design & UX
Design & UX — Managing Focus Transitions in Slack

Managing Focus Transitions in Slack

At Slack, we believe that designing an optimal keyboard experience is key to delivering a best-in-class product for all our customers. However, despite our design system components being individually accessible, we heard from keyboard users that we were still missing focus transitions in their end-to-end user experience. Non-sighted users who relied on a screenreader constantly…

DKDivya Kamath·July 13, 2021Design & UX
Design & UX — Making A Strong Case For Accessibility — Smashing Magazine

Making A Strong Case For Accessibility — Smashing Magazine

Accessibility is often overlooked or bolted on to the end of a project from the experiences in Todd’s career in web development and design. The case for accessibility is something we as people who create and build things for the web should be implementing and advocating for from the inception of a project to the release or handoff and beyond.

TLTodd LibbyTodd Libby·July 9, 2021Design & UX
Design & UX — An Introduction To Figma Interactive Components — Smashing Magazine

An Introduction To Figma Interactive Components — Smashing Magazine

In this article, Emiliano explains why Figma Interactive Components (now in beta) will improve how we create prototypes. The new feature reduces the time and effort needed to create interactions by bringing down the cost of design exploration. There’s no need for previous Figma knowledge and experience — all you’ll need is a free Figma account if you’d like to try it out for yourself.

ECEmiliano CiceroEmiliano Cicero·July 7, 2021Design & UX
Design & UX — How To Run A UX Audit For A Major EdTech Platform (Case Study) — Smashing Magazine

How To Run A UX Audit For A Major EdTech Platform (Case Study) — Smashing Magazine

A UX audit is a simple and efficient way to check whether design elements are performing their function. It’s also a good way to look at an existing design from a fresh perspective. This article is a case study of how a UX audit affects a UI. It explains how a famous educational platform can be analyzed edX against Jakob Nielsen’s usability guidelines. To get started, Mark Lankmiller shares all of

MLMark LankmilierMark Lankmilier·June 25, 2021Design & UX
Design & UX — The Rise Of Design Thinking As A Problem Solving Strategy — Smashing Magazine

The Rise Of Design Thinking As A Problem Solving Strategy — Smashing Magazine

In the dynamic and unpredictable environments in which we work, even the most carefully crafted solutions can have a short shelf life. When we accept that our work is impermanent and our problem-solving abilities are limited, our goal can shift from delivering full solutions to developing tools that empower our users to adaptively design for themselves.

JSJosh SingerJosh Singer·June 24, 2021Design & UX
Design & UX — An Alternative Voice UI To Voice Assistants — Smashing Magazine

An Alternative Voice UI To Voice Assistants — Smashing Magazine

Voice assistants are currently the most popular use case for voice user interfaces. However, because voice assistants give feedback by talking to the user, assistants can only solve simple user tasks such as setting an alarm or playing music. In order for voice user interfaces to really break through, feedback to the user must be visual instead of auditive.

OPOttomatias PeuraOttomatias Peura·June 18, 2021Design & UX
Design & UX — Web Design Done Well: Making Use Of Audio — Smashing Magazine

Web Design Done Well: Making Use Of Audio — Smashing Magazine

Design often revolves around visuals, but the other senses deserve love too. In this article, we tune in to audio features that are making sites sing. Most of us have had the misfortune of crossing bad examples (auto-playing videos being a particularly egregious example) but audio can give web experiences a whole new dimension when applied well. What follows are some astounding sounds from the Wor

FOFrederick O BrienFrederick O Brien·June 11, 2021Design & UX
Design & UX — How a Jenkins Job Broke our Jenkins UI

How a Jenkins Job Broke our Jenkins UI

Artwork courtesy of the Jenkins project. At Slack we manage a sophisticated Jenkins infrastructure to continuously build and test our mobile apps before release. We have hundreds of jobs running in a variety of different environments. One day something very odd happened — our Jenkins UI stopped working although the jobs continued to run. This…

MSMaria SabastianMaria Sabastian·June 3, 2021Design & UX
Design & UX — Boost Your Skills Online: Smashing Workshops On Front-End And Design — Smashing Magazine

Boost Your Skills Online: Smashing Workshops On Front-End And Design — Smashing Magazine

Our workshops bring in knowledgeable, kind folks from the community to explore real-life solutions to real-life problems, live, with you. Front-end and design are remarkably complex these days. That’s why we invite kind, smart folks from the community to run online workshops for all of us to learn together. And we have new ones coming up, and we’d like to kindly welcome you to join in.

ILIris LjesnjaninIris Ljesnjanin·May 20, 2021Design & UX
Design & UX — How To Bake Layers Of Accessibility Testing Into Your Process — Smashing Magazine

How To Bake Layers Of Accessibility Testing Into Your Process — Smashing Magazine

Accessibility experts Kate Kalcevich and Mike Gifford introduce readers to "layered accessibility testing”, a practice of using a variety of tools and approaches at different stages in the digital product lifecycle to catch accessibility issues early — when it’s easier and cheaper to fix them. In this article, Kate Kalcevich & Mike Gifford will share how to “layer” accessibility testing by using a

KMKatekalcevich Mikegifford·April 26, 2021Design & UX