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Design & UX

748 articles on Design & UX.

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Design & UX — Visual Design Language: The Building Blocks Of Design — Smashing Magazine

Visual Design Language: The Building Blocks Of Design — Smashing Magazine

We use language as a tool for communication with other people. Writers use words to communicate with their readers, while designers use visual language to communicate with their users. Fonts, colors, shapes, visual elements such as icons — those are elements of design language. Effective design language streamlines communication. A robust visual design language is the cornerstone of good design. I

GKGleb KuznetsovGleb Kuznetsov·March 30, 2020Design & UX
Design & UX — Smart Interface Design Patterns Checklists PDF — Smashing Magazine

Smart Interface Design Patterns Checklists PDF — Smashing Magazine

A set of checklists to help you create smart interface design patterns. Totally free if you sign up for our friendly newsletter. These checklists are based on the work Vitaly has been doing for many years, exploring and examining examples of desktop and mobile interfaces. Learning what works and what doesn’t in usability tests and user interviews.

ILIris LjesnjaninIris Ljesnjanin·March 30, 2020Design & UX
Design & UX — How To Increase Mobile Conversions With Category Page Design — Smashing Magazine

How To Increase Mobile Conversions With Category Page Design — Smashing Magazine

Recent research has found that e-commerce category pages have higher click-through rates in search than individual category pages. So, if your e-commerce site is struggling to attract shoppers and convert them, your category pages (specifically, those on mobile) might be in need of a redesign. Based on the following data, Suzanne Scacca will show you how category pages have a role to play — as the

SSSuzanne ScaccaSuzanne Scacca·March 26, 2020Design & UX
Design & UX — How Indigo.Design Usability Testing Takes The Guesswork Out Of Web Design — Smashing Magazine

How Indigo.Design Usability Testing Takes The Guesswork Out Of Web Design — Smashing Magazine

There isn’t a ton of mystery when it comes to what makes for an attractive and modern-looking design these days. What’s not always clear, however, is the usability aspect of it. In other words, have the pathways you’ve designed for users intuitive enough? The truth is, it’s all really just a guessing game unless you start getting user feedback early on. Thankfully, Indigo.Design has a usability te

SSSuzanne ScaccaSuzanne Scacca·March 17, 2020Design & UX
Design & UX — Accessible SVGs: Inclusiveness Beyond Patterns — Smashing Magazine

Accessible SVGs: Inclusiveness Beyond Patterns — Smashing Magazine

We are fortunate to have robust patterns to choose from when optimizing accessibility in SVGs — but most people stop there, focusing on code compliance and not actual users and their needs. If true inclusiveness lies beyond patterns — what other factors should we consider when designing and developing accessible SVGs?

CFCarie FisherCarie Fisher·March 12, 2020Design & UX
Design & UX — Building An E-Commerce Site With October CMS And Shopaholic — Smashing Magazine

Building An E-Commerce Site With October CMS And Shopaholic — Smashing Magazine

The Laravel-powered October CMS enables to extend the functionality of the application through the use of plugins. In this article, Leonardo Losoviz will do a tour around October CMS: You will first see how to install it, then check some of its coding and usability features in a bit more detail, and finally get your hands dirty implementing an e-commerce website through one of its most popular plu

LLeonardolosovizLeonardolosoviz·March 10, 2020Design & UX
Design & UX — When You Find A Good Idea, Look For A Better One — Smashing Magazine

When You Find A Good Idea, Look For A Better One — Smashing Magazine

Prototyping helps to formulate the main trajectory of the design by framing your mind around a continuous pursuit of better concepts. Any team that makes a prototyping integral part of their design is motivated to search for a better solution. Today, Tony Kim will introduce you to ProtoPie, a tool that will help you prototype in the best way possible to validate an idea and bring it to life.

TKTony KimTony Kim·March 3, 2020Design & UX
Design & UX — Inspired Design Decisions With Neville Brody: Design Cannot Remain Neutral — Smashing Magazine

Inspired Design Decisions With Neville Brody: Design Cannot Remain Neutral — Smashing Magazine

In this sixth instalment of Inspired Design Decisions, Andy Clarke will explore how British art director Neville Brody and in particular his work on The Face Magazine inspires his designs for the web. How do we use blend modes to add depth to our designs? How do we use vertical text for impact? How can we use clipping paths to bring in character and energy to a design? In this article, Andrew Clar

ACAndy ClarkeAndy Clarke·March 2, 2020Design & UX
Design & UX — Where Does SEO Belong In Your Web Design Process? — Smashing Magazine

Where Does SEO Belong In Your Web Design Process? — Smashing Magazine

The word “SEO” holds a lot of weight. We know how critical it is to the success of a website and, yet, it often becomes one of those things that’s left until the very end of a web design project to deal with. Or, worse, it’s pushed onto one person’s plate who likely isn’t capable of doing all that needs to be done. SEO should be a team sport — and that’s what today’s post is all about.

SSSuzanne ScaccaSuzanne Scacca·February 28, 2020Design & UX
Design & UX — Upcoming Web Design Conferences (Jan 2025 - Dec 2025) — Smashing Magazine

Upcoming Web Design Conferences (Jan 2025 - Dec 2025) — Smashing Magazine

Conferences are about gathering information and knowledge but are also opportunities to meet and learn from other like-minded folks in the web design community. Plus, you’ll be exposed to a lot of new information, which will help you advance in your career. Let’s dive into our list for January to December. Jan Constantin will keep updating this list, so make sure to bookmark this page and check it

JCJan ConstantinJan Constantin·February 28, 2020Design & UX
Design & UX — How To Design Mobile Apps For One-Hand Usage — Smashing Magazine

How To Design Mobile Apps For One-Hand Usage — Smashing Magazine

iPhone was built to be comfortably used for one-handed operation, allowing for a smoother thumb movement across the screen. 90% of the smartphones sold today have 5-inch displays. Bigger screen real estate presents newer challenges and opportunities for app makers and designers. In this article, Maitrik Kataria will show you how designing apps for one-handed usage can solve those challenges.

MKMaitrik KatariaMaitrik Kataria·February 20, 2020Design & UX
Design & UX — What To Do If People Hate Your Brand Mascot — Smashing Magazine

What To Do If People Hate Your Brand Mascot — Smashing Magazine

Does your website have a mascot that the audience isn’t responding well to or that outright hates it? Or maybe your new client has brought along a mascot that you’re unsure about? If a mascot’s design or messaging isn’t on point with an audience, there’s no sense in keeping it as is and losing business over it. Today, Suzanne Scacca is going to give you four options for turning your hated brand ma

SSSuzanne ScaccaSuzanne Scacca·February 17, 2020Design & UX
Design & UX — Design Systems Blogathon

Design Systems Blogathon

It was fun watching a bunch of back and forth blogging between a bunch of smart people quoting a bunch of smart people last week. If you missed it, you might

CCChris Coyier·February 10, 2020Design & UX
Design & UX — Meet “The Ethical Design Handbook”: How To Leave Dark Patterns Behind — Smashing Magazine

Meet “The Ethical Design Handbook”: How To Leave Dark Patterns Behind — Smashing Magazine

We need to craft better digital products that respect customer’s choices without hurting business KPIs. And we need to do so by taming data collection and abandoning dark patterns, from hidden checkboxes to ambiguous copywriting. Today, Vitaly Friedman brings you our new practical guide on how to influence a positive change in your company and help your business grow sustainably. Without dark patt

VFVitaly FriedmanVitaly Friedman·February 4, 2020Design & UX
Design & UX — How To Design Powerful Narratives On Mobile — Smashing Magazine

How To Design Powerful Narratives On Mobile — Smashing Magazine

Want to build a website or PWA that attracts a large audience and then converts as much of that audience into paying customers as possible? If that’s the case, what you need to do is use storytelling in your design — and there are a bunch of ways to do this. The key is to pair your client’s story, brand image, and goals with the style of story you decide to tell. There’s a ton of variation in how

SSSuzanne ScaccaSuzanne Scacca·January 27, 2020Design & UX
Design & UX — Effective Collaboration with Product and Design

Effective Collaboration with Product and Design

How we work with design can have a tremendous impact on our overall output, and yet we don't always treat it as very important. A look at how collaborating with design can supercharge our own productivity.

JWJosh W. Comeau·January 21, 2020Design & UX
Design & UX — The Design Squiggle

The Design Squiggle

I think we all have an intuitive understanding that, at the beginning of projects that require our creativity (be it design or code), things feel uncertain

CCChris Coyier·January 16, 2020Design & UX
Design & UX — Is Design Dead?

Is Design Dead?

For many that come briefly into contact with Extreme Programming, it seems that XP calls for the death of software design. Not just is much design activity ridiculed as “Big Up Front Design”, but such design techniques as the UML, flexible frameworks, and even patterns are de-emphasized or downright ignored. In fact XP involves a lot of design, but does it in a different way than established softw

MFMartin Fowler·Design & UX
Design & UX — To Be Explicit

To Be Explicit

Often designs techniques are used to make a system more flexible, but end up being harder to work with. One of the reasons is that explicitness is a property that often gets forgotten in design.

MFMartin Fowler·Design & UX
Design & UX — The Most Important Design Guideline?

The Most Important Design Guideline?

Everyone has their own list of important design guidelines. Scott concentrates on interfaces and how to design them so they are easy to use correctly and hard to use incorrectly.

SMScott Meyers·Design & UX
Design & UX — Continuous Design

Continuous Design

The rising popularity of refactoring, tools such as JUnit, and agile methodologies such as Extreme Programming (XP) has brought a new style of design into view. Continuous design is the process of using refactoring to continuously improve a program's design. In this column Jim discusses his experiences with continuous design, in particular with design issues that seem tricky such as internationali

JSJim Shore·Design & UX
Design & UX — Patterns

Patterns

My IEEE column on the valuable contributions that patterns can make to understanding software design.

MFMartin Fowler·Design & UX
Design & UX — Avoiding Repetition

Avoiding Repetition

It's sometimes quite remarkable how the simple rule of avoiding repetition in software can lead into good design

MFMartin Fowler·Design & UX
Design & UX — Improve page dismissal in synchronous XMLHttpRequest

Improve page dismissal in synchronous XMLHttpRequest

It's common for a page or app to have unsubmitted analytics or other data when a user closes it. Sites use a synchronous call to XMLHttpRequest(), which hurts the user experience and ignores better ways to save data. Chrome 80 implements a recent spec change to address this.

Wweb.dev·Design & UX