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Engineering — Game Bytes

Game Bytes

Game Bytes is our monthly series taking a peek at the world of gamedev on GitHub—featuring game engine updates, game jam details, open source games, mods, maps, and more. Game on!

LRLee ReillyLee Reilly·August 25, 2023Engineering
Security — mTLS: When certificate authentication is done wrong

mTLS: When certificate authentication is done wrong

In this post, we’ll deep dive into some interesting attacks on mTLS authentication. We’ll have a look at implementation vulnerabilities and how developers can make their mTLS systems vulnerable to user impersonation, privilege escalation, and information leakages.

MSMichael StepankinMichael Stepankin·August 17, 2023Security
Engineering — Release Radar

Release Radar

After the last Release Radar, I promised the next one wouldn’t be far away, so here it is. This is the low down on some of the best open source…

MDMichelle DukeMichelle Duke·August 15, 2023Engineering
Security — Hardening repositories against credential theft

Hardening repositories against credential theft

Some best practices and important defenses to prevent common attacks against GitHub Actions that are enabled by stolen personal access tokens, compromised accounts, or compromised GitHub sessions.

MMMatthew MasarikMatthew Masarik·August 15, 2023Security
Engineering — A checklist and guide to get your repository collaboration-ready

A checklist and guide to get your repository collaboration-ready

In the world of software development, collaboration can make the difference between a brittle last-minute release and a reliable, maintainable, pain-free project. Whether you’ve been coding for a day or a decade, your colleagues are there to help strengthen your work. But they can only help if you’ve given them the tools to do so.

JPJon PeckJon Peck·August 4, 2023Engineering
Engineering — Game Bytes

Game Bytes

Game Bytes is our monthly series taking a peek at the world of gamedev on GitHub—featuring game engine updates, game jam details, open source games, mods, maps, and more. Game on!

LRLee ReillyLee Reilly·July 25, 2023Engineering
AI & ML — A developer’s guide to prompt engineering and LLMs

A developer’s guide to prompt engineering and LLMs

Prompt engineering is the art of communicating with a generative AI model. In this article, we’ll cover how we approach prompt engineering at GitHub, and how you can use it to build your own LLM-based application.

AZAlbert Ziegler, John BerrymanAlbert Ziegler, John Berryman·July 17, 2023AI & ML
Engineering — Release Radar

Release Radar

It’s been a while since we’ve published our Release Radar. You can blame IRL conferences coming back, getting influenza, and being struck down by the weather. But those are just…

MDMichelle DukeMichelle Duke·July 13, 2023Engineering
Career & Teams — (De)coding conventions

(De)coding conventions

Navigating the ebb and flow of programming paradigms–from the shifts in the JavaScript ecosystem and TypeScript’s rise, to AI’s role in advancing accessibility, and strategies for encouraging non-code contributions–tune in to the latest episode of The ReadME Podcast for more.

MWMartin Woodward, Neha BatraMartin Woodward, Neha Batra·July 13, 2023Career & Teams
SRE & Ops — Moving from a product to a service mindset

Moving from a product to a service mindset

Thanks to DevOps, cloud computing and other industry trends, many organizations are shifting from a product mindset to a service mindset. Here’s how you can implement a service-led strategy.

CRChris ReddingtonChris Reddington·July 13, 2023SRE & Ops
Performance — GitHub Availability Report: June 2023

GitHub Availability Report: June 2023

In June, we experienced two incidents that resulted in degraded performance across GitHub services. June 7 16:11 UTC (lasting 2 hours 28 minutes) On June 7 at 16:11 UTC, GitHub…

JOJakub OleksyJakub Oleksy·July 12, 2023Performance
Security — GitHub achieves ISO/IEC 27701:2019, 27018:2019, and CSA STAR certifications

GitHub achieves ISO/IEC 27701:2019, 27018:2019, and CSA STAR certifications

GitHub’s Information Security and Privacy Management System (ISPMS) has been certified against ISO/IEC 27701:2019 (PII Processor) and 27018:2019 standards, as well as the Cloud Controls Matrix (CCM). These standards and frameworks are internationally recognized for security and privacy program best practices.

BGBrandon Griffeth, Glory FranckeBrandon Griffeth, Glory Francke·July 5, 2023Security
Security — Introduction to SELinux

Introduction to SELinux

SELinux is the most popular Linux Security Module used to isolate and protect system components from one another. Learn about different access control systems and Linux security as I introduce the foundations of a popular type system.

KSKevin StubbingsKevin Stubbings·July 5, 2023Security
Engineering — Game Bytes

Game Bytes

Game Bytes is our monthly series taking a peek at the world of gamedev on GitHub—featuring game engine updates, game jam details, open source games, mods, maps, and more. Game on!

LRLee ReillyLee Reilly·June 30, 2023Engineering