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MGMartin Grubinger

Martin Grubinger

1 articles by Martin Grubinger.

Engineering — How To Build A Real-Time Multi-User Game From Scratch — Smashing Magazine

How To Build A Real-Time Multi-User Game From Scratch — Smashing Magazine

It’s impressive how quickly a real-time multi-user application can be built with Colyseus — once you figure out how to properly describe the schema. This article highlights the process, technical decisions and lessons learned behind building the real-time game Autowuzzler. Learn how to share game state across multiple clients in real-time with Colyseus, do physics calculations with Matter.js, stor

MGMartin GrubingerMartin Grubinger·October 22, 2021Engineering