
How To Build A Real-Time Multi-User Game From Scratch — Smashing Magazine
It’s impressive how quickly a real-time multi-user application can be built with Colyseus — once you figure out how to properly describe the schema. This article highlights the process, technical decisions and lessons learned behind building the real-time game Autowuzzler. Learn how to share game state across multiple clients in real-time with Colyseus, do physics calculations with Matter.js, stor